The international Animation and Game Direction Master program offers students advanced theoretical knowledge and methodological competencies in order to develop directorial authorship based on intense genre knowledge and critique, mastery of industrial standard producing practices as well as strong leadership skills.
Students are enabled to develop compelling, innovative content as well as carry out original research in the field of animations, games and immersive experiences. Through project based learning strategies the curriculum integrates a variety of relevant subjects, such as advanced animation and game theory, dramaturgy and storytelling, acting and directing actors, mise en scène for animations, games and VR experiences, sound and dialogue direction, art direction and IP development.
Students are encouraged to define and communicate a directorial vision through subjects like creative producing, production management and leadership. They gain practical experience by directing animation, game and virtual reality projects in the Animation and Game Bachelor program under the supervision of lecturers.
The Master of Arts Animation and Game Direction is taught in English language and combines a high academic standard with a strong practical orientation. It is carried out by an interdisciplinary team of experienced researchers and industry practicioners.
The curriculum is intended for full time studies. We offer a 3-semester and a 4-semester program version. Applicants with a 7-semester/210 ECTS Bachelor degree or Diploma are qualified for the 3-semester pathway. They may however apply for the 4-semester program version if this fits better with their individual career plans. The 4-semester version includes an industrial placement semester or, as an alternative, a study abroad semester. It is obligatory for undergraduate applicants holding a 6 semester/180 ECTS Bachelor degree.
StudienleitungProf. Tilmann Kohlhaase
Bachelor of Arts (B.A.), Bachelor of Science (B.Sc.)